SESSION 12A: CODIFY: COMPUTATION IN LANDSCAPE ARCHITECTURE
Tuesday, February 12, 2019
10 a.m. - 11 a.m. EST
CM | 1Add to My Log
In many ways, computational landscape architecture requires us to evolve intellectually. If we can take a more humble approach to the planet, we’ll find ways not only to surpass our current limits of construction and evolution, but also to bring a rich and evolving ecosystem with us. Computational design, or the convergence of designers’ intuition and computational processes, advances the profession of landscape architecture into the 21st century. From computer-aided design to cutting edge three-dimensional and virtual modeling, computation is essential to modern design methods. This session will be grounded in a history of computation within the discipline of landscape architecture, outline current trends in computation through case studies, and explore future potential for using digital technologies within the discipline of landscape architecture. Mr. Cantrell will illustrate how computation in landscape architecture will embed the complexity of natural ecological systems into our design and planning strategies. The session will be framed by Bradley Cantrell’s recently published book, Codify, as well as through academic research and also practitioners who are currently exploring the concept of computational landscape architecture.
This session will explore the use of computation technology to advance the understanding of landscape systems and materials. It will provide attendees with an understanding of how to use computational landscape architecture to build physical infrastructures and natural landscapes that relate symbiotically with our cities and natural systems. Attendees will develop a clear understanding of the history of computation in landscape architecture and create a clear relationship between computation and current working methods in the practice of landscape architecture.
Cailean Kok, firstname.lastname@example.org